![]() But just having the opportunity to actually trade with other players, without being in the same party when an item drops, is pretty big. Unfortunately, prior to the embargo lifting much of the online components weren’t available, so I haven’t had the opportunity to test how this works. This is the addition of a gifting system, allowing you to send items to other players via a mailbox found in each town hub. Of course I don’t think that this release is really aimed at those still playing on the PC side, but I felt like this was worth pointing out for anyone that had thought about making the leap.īut there are some modifications and additions in Diablo III: Ultimate Evil Edition, with one that feels significantly impactful. Outside of the UI changes and the controller support, this is virtually identical to Diablo III: Reaper of Souls on PC.īut with significant changes right around the corner with patch 2.1 on the PC side, Diablo III: Ultimate Evil Edition doesn’t bring with it enough major changes or additions for current PC players. Monster density seems to be on par with the PC version of the game, with no noticeable hiccups or framerate drops regardless of how busy the on-screen action gets. ![]() Loading is kept to a minimum, and the initial install only takes a matter of minutes. This review was done with a PS4 copy provided by the publisher, and this is a clear step up in performance compared to the original PS3 and Xbox 360 versions. That’s not to say it isn’t good, it’s a really excellent port of the PC experience. ![]() The controller support worked great, as did online co-op, and and while loading times and monster density could have been better, it was an overall great port of the PC experience.ĭiablo III: Ultimate Evil Edition, releasing next week for PS4, Xbox One, PS3, and Xbox 360, doesn’t feel like a big leap forward, however. The biggest of which was the improvements to loot, with legendaries feeling plentiful, and smarter loot drops that were more likely to be useful for the class you were actively playing. It had enough significant changes in comparison to the PC version of the game that I couldn’t help but be hooked again. So while my interest in Diablo III was pretty high, I still wasn’t actively playing until these changes were made.īut the console version of Diablo III brought me out of my Sanctuary slump, big time. Changes were right around the corner, with the upcoming release of the Reaper of Souls expansion, the removal of the Auction House, and the “Loot 2.0” system being introduced. I had been burned out on the PC game for a number of months, having spent hundreds of hours in search of elusive legendaries and quality upgrades for my roster of characters. A sequel, Diablo IV, was announced in 2019 and is currently in development.When Diablo III originally hit consoles on PS3 and Xbox 360, it came at just the right time for me. As of August 2015, the number of sales had grown to over 30 million. The game set a new record for “fastest-selling PC game” by selling over 3.5 million copies in the first 24 hours of its release, and became the best-selling PC game of 2012 by selling over 12 million copies. The game received critical acclaim, although its always-on DRM feature was criticized. Diablo III: Eternal Collection, combining Reaper of Souls and Rise of the Necromancer, was released for PlayStation 4 and Xbox One in June 2017, and for the Nintendo Switch in November 2018. The Rise of the Necromancer pack was released for the Windows, macOS, and PlayStation 4 and Xbox One in June 2017. It was released for consoles as part of the Diablo III: Ultimate Evil Edition version in August 2014. Players choose to play as one of seven character classes – Barbarian, Crusader, Demon Hunter, Monk, Necromancer, Witch Doctor, or Wizard – and are tasked with defeating the Lord of Terror, Diablo, as in previous games in the series.Īn expansion pack entitled Reaper of Souls was released for PC in March 2014. It was released for Microsoft Windows and OS X in May 2012, the PlayStation 3 and Xbox 360 in September 2013, the PlayStation 4 and Xbox One in August 2014, and the Nintendo Switch in November 2018. Diablo III is a hack-and-slash action role-playing game developed and published by Blizzard Entertainment as the third installment in the Diablo franchise.
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